The Influence of Team Game Tournament (TGT) Model on The Learning Outcomes of Grade 4 Students In Malaka Sari 01 Elementary School

Team Game Tournament (TGT) Elementary Education Experimental Research Educational Innovation

Authors

  • Dea Ramadillah
    dearamadilah@gmail.com
    Fakultas Keguruan Dan Ilmu Pendidikan, Universitas Muhammadiyah Prof. Dr. Hamka, Indonesia, Indonesia
  • Ika Yatri Fakultas Keguruan Dan Ilmu Pendidikan, Universitas Muhammadiyah Prof. Dr. Hamka, Indonesia, Indonesia
December 24, 2024

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This study explores the effect of the Team Game Tournament (TGT) learning model on the learning outcomes of Grade 4 students at Malaka Sari 01 Elementary School. The TGT model, as a cooperative learning strategy, engages students in collaborative and competitive group activities aimed at enhancing cognitive, affective, and psychomotor domains. The research employs a quasi-experimental design involving 60 students, divided into experimental and control groups. Data was collected through pre-tests and post-tests, with statistical analysis conducted using SPSS 25 to evaluate normality, homogeneity, and t-tests. The findings reveal a significant improvement in the learning outcomes of students exposed to the TGT model, with the experimental group demonstrating higher post-test scores compared to the control group. The study concludes that the TGT model fosters active participation, teamwork, and engagement, leading to improved academic performance and better comprehension of IPAS (Natural and Social Sciences) subjects. The results underscore the potential of TGT as an effective pedagogical tool to create enjoyable and meaningful learning experiences for elementary students.