Prihationo, Krismassion, and A. Sobandi. “The Role of Gamification in Digital Workforce Training: A Case Study of Knowledge Retention and Engagement in Cloud Computing Training Course”. Eduvest - Journal of Universal Studies 5, no. 6 (June 11, 2025): 6055–6066. Accessed June 15, 2025. https://eduvest.greenvest.co.id/index.php/edv/article/view/50124.