Eduvest � Journal of Universal
Studies Volume 1
Number 8, August 2021 p- ISSN 2775-3735 e-ISSN 2775-3727 |
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EFFORTS TO INCREASE CREATIVITY IN EARLY CHILDREN THROUGH PICTURE STORY
MEDIA |
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Susan
Risanti Kurniatin and Rita Aryani Panca Sakti University Bekasi E-mail: [email protected], [email protected] |
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ARTICLE
INFO������� ABSTRACT |
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Received: July,
24th 2021 Revised: August,
15th 2021 Approved: August,
17th 2021 |
The
condition of creativity in PGRI Margajaya
Kindergarten, Mangunreja District is still low,
children cannot concentrate through illustrated stories, children are not
interested in listening to illustrated stories, plus teachers do not use
learning media in order to attract the attention of students. High creativity
encourages children to learn and work more so that one day they can create
new things beyond our expectations. Storytelling has a positive impact on the
development of creativity. Children are accustomed to concentrating on a
topic, dare to develop their creations, organize themselves/self-confidence,
stimulate children to think imaginatively, and increase their new vocabulary.
To realize this desire, the authors carried out Classroom Action Research
(CAR) which consisted of two cycles and in the process was assisted by the
principal as well as a companion class teacher. The results of this study
indicate that there is an increase in children's creativity through picture
stories, namely pre-cycle creativity by 20%, increasing creativity in cycle I
by 45% and increasing creativity in cycle II reaching 85%. Based on the
results of the study, it can be concluded that illustrated stories can
increase the creativity of children's work in PGRI Margajaya
Kindergarten, Mangunreja District. |
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KEYWORDS |
Creativity, Picture Story,
Media, Early Children |
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This
work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License |
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INTRODUCTION
����������� Every
educational process must ultimately lead to the development of the potential of
each child so that they become human beings who are faithful and devoted, have
noble character, are knowledgeable, capable and so on (Pujiastuti,
2010). These are the goals
of National Education Number 20 of 2003 Article 3, namely:
����������� National
Education functions to develop capabilities and shape the character and
civilization of a dignified nation in order to educate the nation's life (Sujana,
2019). National education
aims to develop the potential of students to become human beings who believe
and fear God Almighty, have noble character, are healthy, capable, creative,
independent and become democratic and responsible citizens (Gunawan,
2012).
����������� With
an understanding of the purpose of education, every educator is not only
limited to delivering learning materials, but how the learning materials can
contribute to the formation of human beings of faith and piety in accordance
with applicable values and develop children's creativity (Kosim,
2011).
����������� Children
at an early age have extraordinary learning abilities, especially in early
childhood (Farhurohman,
2017). Children's desire to
learn makes children active and exploratory (ROIHANNAH,
2020). Children learn with
all their five senses to understand something and in a short time children move
on to other things to learn. It is the environment that sometimes becomes an
obstacle in increasing children's creative abilities and often the environment
kills the child's desire to explore (Tanjung,
n.d.).
����������� Story
books are liked by almost all children, especially if the story books are in
the form of stories with good illustrations and a few games that involve them (Nofianti,
2019). Children will feel
involved in adventures and conflicts experienced by the characters in it (Yanti,
2013). So that reading will
be more fun. Story books provide a place for children to escape from unresolved
problems. Picture story books with fantasy themes help children imagine things
that are outside their environment so that the development of children's
thinking and creativity is not limited to certain things. Fiction stories make
readers imagine about a character, scenery, story setting (Hamdani,
2020).
����������� The
experiences experienced by early childhood have a strong influence on later
life (Rohmah,
2018) Children's high
creativity encourages children to learn and work more so that they can create
new things beyond our expectations. Storytelling has a positive impact on the
development of children's creativity (Masdawati,
2019). Children are
accustomed to concentrating on a topic, dare to develop their creations,
stimulate children to think imaginatively, improve listening skills, and
increase their new vocabulary (Langgadesa,
Mursak, & Inayah, 2020).
����������� However,
it is different for children in PGRI Margajaya
Kindergarten, they especially group B children still have low creativity. This
can be seen from the daily activities of children who are still waiting for the
teacher, cannot express their own ideas if they are not assisted by the
teacher, children are still dependent on the teacher in expressing opinions,
drawing and coloring.
����������� The
problems mentioned above are caused by several factors including learning media
that are less attractive, learning that only focuses on reading and counting
and the use of static methods so that children get bored and are less able to
come up with creative ideas (OME,
2016). In addition, the use
of the lecture method that is less than optimal is still applied in PGRI Margajaya Kindergarten.
In fact, activities that can be done to develop
children's creativity include music, visiting exhibitions, watching puppet
shows, sports, storytelling and others that can be done by teachers (Ambarini,
2017). The teacher has done
one way, namely the storytelling method, but the method used is still
monotonous and refers more to the teacher center, the teacher only tells
stories according to language that only the teacher can understand, so that
learning activities become meaningless for children.
����������� Based
on the existing problems, the purpose of this study was to find out how to
increase creativity in early childhood through illustrated story media in group
B in TK PGRI Margajaya, Mangunreja,
Tasikmalaya, and to find out whether using illustrated
story media can increase creativity in early childhood. in
group B in TK PGRI Margajaya, Mangunreja,
Tasikmalaya.
RESEARCH METHODS
This research was conducted at PGRI Margajaya Mangunreja
Kindergarten, which is located in Mangunreja
District, Tasikmalaya Regency. The time of the
research was carried out in the 2020/2021 semester I academic year between
July, August and September 2020.
The method used in this research is Classroom Action
Research, because CAR is a way to achieve goals in improving and solving
problems in learning in a cyclical manner so that children's learning outcomes
will increase. The PTK model that will be used is the Kemmis
and Taggart model. The research was conducted using a spiral system of repeated
reflections that formed a cycle according to the level of need in the research,
starting from planning, then action, followed by observation, and the stage of
reflection. Sulipan argues that Classroom Action
Research (CAR) is research oriented to the application of action with the aim
of improving, quality or problem solving in a group of subjects. This research
was conducted collaboratively between school principals, classroom teachers and
researchers to equalize understanding, agreement on problems, decision making
that gave birth to similar actions aimed at increasing the activity and
creativity of early childhood.
Based on the description of the opinion above, it can
be concluded that classroom action research is an activity carried out to solve
a problem by improving and improving the quality of action involving
collaborators and collaboration of researchers and ordinary people. This
research is a collaborative classroom-based research, which is a practical,
situational and contextual research based on problems that arise in daily
learning activities in Kindergarten. Principals, teachers and researchers
always strive to obtain optimal results through effective methods and
procedures so that it is possible to take repeated actions with revisions to
increase children's activities.
RESULTS AND DISCUSSION
1. Pre
Cycle
Based on the results of observations and interviews,
researchers and teachers felt the need to improve the quality of learning and
creativity. For this reason, researchers discussed to determine the next steps.
Researchers and teachers agreed to carry out the action on Wednesday, July 18,
2020.
Based on the process of creative activities through
illustrated story media in the pre-action shows the results of 20% or 20 x 20
children = 3 capable children and 17 unable children. 100
2. Cycle
I
a. Cycle I. action planning
This planning activity was carried out on Monday,
August 6, 2020. On that occasion the researchers discussed with the principal
and teachers about the things that would be done in the first cycle of action
implementation activities, the things discussed included (1) Researchers
equating perceptions with the principal and teachers regarding the research to
be carried out, (2) The researcher proposes the use of picture storybook media
for learning
to increase creativity, (3) The researcher proposes a
learning plan in the form of RKH (Daily Activity Plan) and the teacher agrees,
(4) The researcher proposes observation as the main instrument for assessing
creativity improvement, (5) determining the schedule for the implementation of
the action.
There are several things planned in cycle 1, namely:
1. Researchers prepare in advance the media to be
used, namely picture story books.
2. The researcher conditions or sets the class into a
big circle.
In planning the implementation of learning there are
still shortcomings so that the average score for planning the implementation of
learning is 45% (good enough).
b. Action Execution
The action was carried out based on the Daily Activity
Plan (RKH) which had been prepared by the researcher and the principal of the
TK PGRI Margajaya TK Mangunreja
Tasikmalaya Kindergarten.
a) Initial Activities
� The teacher asks the children to line up to enter
the classroom
� The researcher who was accompanied by the principal
as well as the class teacher conditioned the children's seats into a big circle
where the researcher was the center of the circle. It aims to create a safe and
comfortable learning atmosphere and direct communication is established.
� The researcher opened the lesson with greetings,
prayers and singing a good morning song.
b) Core Activities
� Researchers put forward the theme and lessons to be
taught.
� The researcher communicates the rules that must be
obeyed during the storytelling activity.
� The researcher mentions the title of the story, the
characters in the story, the publisher and the author of the story.
� The researcher starts the story with the media of a
picture story book.
� The researcher reviews the content of the story in
the picture story book. In this activity, the researcher gives children the
opportunity to explore. Researchers try to stimulate children with questions
such as who still remembers what the title of the story was...? Who are the characters in the story and the characters in
the story?
c) Rest activities
� The researcher asked the children to wash their
hands
� Researchers ask children to pray before and after
eating
� Researchers ask children to play
d) Final activity
The closing activity is in the form of reviewing the
contents of the illustrated story (review), such as asking questions about the
content of the story, the name of the character, and the character possessed by
each character singing children's songs, praying to go home and saying hello.
c. Observation
Observations were made during learning activities,
especially in the classroom. Observations were made to determine the increase
in children's creativity during storytelling activities. Based on observations
made by researchers and school principals, and class teachers, the following
results were obtained:
a) At the first meeting the children still felt
unfamiliar with the learning process using picture story books as media.
b) At the second meeting, the children enthusiastically
took part in learning using picture story books as media.
d. Analysis and Reflection
Based on the results of these observations, researchers
and teachers conducted an analysis of the learning process and increased
creativity of early childhood. This analysis was carried out by school
principals, classroom teachers and researchers by discussing, evaluating the
learning process that had been passed, and looking at existing deficiencies.
The results of the analysis show that:
a) There has been an increase in children's creativity
when compared to creativity before the action, but the results are not maximal
and satisfactory, it means that researchers and teachers need to improve the
learning process.
b) There is a decrease in concentration due to the
absence of motivation or appreciation from researchers for their creativity,
c) The creativity of children in one class is still not
evenly distributed, there are children who have more creativity but some are
still low.
From the results of the analysis, researchers and
teachers feel that the results of this study have not been maximized.
Therefore, researchers and teachers make plans for actions in the cycle next.
3. Cycle
II
a. Cycle II Action Planning
This planning activity was carried out on Wednesday 5
September 2020. After discussing, finally the researcher and the principal of
the classroom teacher agreed on several things that should be done in
increasing creativity through illustrated stories.
Items discussed included:
a) Researchers equate perceptions with school principals
and teachers regarding the research to be carried out.
b) The researcher proposes the use of picture storybook
media for learning to increase creativity.
c) The researcher proposes a learning plan in the form of
RKH (Daily Activity Plan) and the teacher agrees
d) The researcher proposes observation as the main instrument
for assessing creativity enhancement.
e) The researcher determines the schedule for the
implementation of the action. During the discussion, it was agreed that the
researcher was the implementer of the action and the principal and class
teacher helped during the learning process and as observers.
There are several things planned in cycle 1I, namely:
a) Researchers maximize action, namely interacting with
students, providing motivation and providing reinforcement in the form of
rewards such as very good or good.
b) To overcome children's boredom with one story title,
researchers, school principals and teachers plan to replace story books with
colored ones.
c) Researchers give additional time allocation so that
children have more time to explore.
In planning the implementation of learning the average
score for planning the implementation of learning is 85%.
b. Action Execution
The action was carried out based on the Daily Activity
Plan (RKH) which had been prepared by the researcher and the principal of the TK
PGRI Margajaya TK Mangunreja
Tasikmalaya Kindergarten.
a) Initial Activities
1) The teacher asks the children to line up to enter the
classroom
2) The researcher who was accompanied by the principal as
well as the class teacher conditioned the children's seats into a big circle
where the researcher was the center of the circle. It aims to create a safe and
comfortable learning atmosphere and direct communication is established.
3) The researcher opened the lesson with greetings,
prayers and singing a good morning song.
b) Core Activities
1) Researchers put forward the theme and lessons to be
taught.
2) The researcher communicates the rules that must be
obeyed during the storytelling activity.
3) The researcher mentions the title of the story, the
characters in the story, the publisher and the author of the story.
4) The researcher starts the story with the media of a
picture story book.
5) The researcher reviews the content of the story in the
picture story book. In this activity, the researcher gives children the
opportunity to explore. Researchers try to stimulate children with questions
such as who still remembers what the title of the story was...? Who are the characters in the story and the characters in
the story?
c) Rest activities
1) The researcher asked the children to wash their hands
2) Researchers ask children to pray before and after
eating
3) Researchers ask children to play
d) Final activity
The closing activity is in the form of reviewing the
contents of the illustrated story (review), such as asking questions about the
content of the story, the name of the character, and the character possessed by
each character singing children's songs, praying to go home and saying hello.
c. Observation
Observations were made during learning activities,
especially in the classroom. Observations were made to determine the increase
in children's creativity during storytelling activities. Based on observations
made by researchers and school principals, and class teachers, the following
results were obtained:
a) At the first meeting the children still felt
unfamiliar with the learning process using picture story books as media.
b) At the second meeting, the children enthusiastically
took part in learning using picture story books as media.
d. Analysis and Reflection
Based on the results of these observations,
researchers and teachers conducted an analysis of the learning process and
increased creativity of early childhood. This analysis was carried out by
school principals, classroom teachers and researchers by discussing, evaluating
the learning process that had been passed, and looking at existing
deficiencies. The results of the analysis show that:
�There has been
an increase in children's creativity when compared to creativity before the
action, but the results are not maximal and satisfactory, it means that
researchers and teachers need to improve the learning process.
b. There is a decrease in concentration due to the
absence of motivation or appreciation from researchers for their creativity,
c. The creativity of children in one class is still
not evenly distributed, there are children who have more creativity but some
are still low.
From the results of the analysis, researchers and
teachers feel that the results of this study have not been maximized.
Therefore, researchers and teachers make plans for actions in the next cycle.
4.
Discussion
Before discussing the results of the study, as for the
overall process and research results can be seen in the following table.
Table 1
Aspect |
Pre Cycle |
Cycle
I |
Cycle II |
Method |
Storytelling |
Storytelling |
Storytelling |
Media that used |
Not used media |
Picture story books |
Picture story books |
Creativity indicators |
�Creative reactions �Attention span �Organizing/self-confidence �New vocabulary �Imagination development |
� Creative reactions � Attention span � Organizing/self-confidence � New vocabulary � Imagination development |
� Creative reactions � Attention span � Organizing/self-confidence � New vocabulary � Imagination development |
Learning process |
Opening Core Closing |
Opening Core Closing |
Opening Core Closing |
Time learning |
30 minutes |
30 minutes |
45 minutes |
Observation |
Children are
not very interested, children are less concentrated, children often chat with
friends. In children's learning still foreign |
Children begin to be enthusiastic in learning, so learning
is good. |
Children are
very enthusiastic about the learning process so that in learning better than
cycle I |
Analysis and Reflection |
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There was an increase in creativity in children
compared to the Pre-Cycle, although it was not maximal. |
Weaknesses in Cycle I can be resolved properly in
Cycle II, as seen by the achievement of the established indicators. |
Table 2
Aspect |
Cycle 1 |
Cycle 1 |
Cycle 2 |
Cycle 2 |
|
�First Act |
ti Second Act |
First Act |
Second
Act |
Creativity |
(30%) |
(45%) |
(60%) |
(85%) |
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There are 6 of 20
children involved in creative activities |
There are 9 of 20
children involved in creative activities |
There are 12 of 20
children involved in creative activities |
There are 17 of 20 children
involved in creative activities |
��������� Based on the table above, children's
creativity continues to increase from cycle I to cycle II. Based on the
analysis conducted by researchers about the increase in creativity that is
influenced by the media picture story. Through illustrated stories, children
can ask questions, guess and then find answers (creative reactions) to the
storylines they hear, children's attention spans about stories become longer
because children concentrate on stories, children are also able to organize
themselves because children learn and an amazing experience that will build
confidence in what is delivered.
��������� In addition to using the illustrated
story method for two cycles, the creativity of the PGRI Margajaya Kindergarten
Kindergarten students for the 2020/2021 Academic Year showed an increase. Based
on the results of the initial observation, there were only 3-4 children or
15-20% which showed the creativity of the 20 children who were present at that
time.
����������� However, after taking action in
cycle I and cycle II, the observations made by researchers and teachers showed
the following results:
1) After
reading a story with a different title, the child becomes more enthusiastic in
responding to the content of the story;
2) After being
given motivation, the children became active to appear in front of the class while
telling stories without waiting for orders from the researcher;
3) There was a
very satisfying increase in creativity in this second cycle, namely in the
first cycle the first action reached 6 children or 30%, in the second action it
reached 9 children or 45%, while in the first cycle the first action reached 12
children or 60 % and in the second action has reached 17 children or by 85%.
CONCLUSION
Based on the analysis and discussion, it was concluded
that to increase the creativity of children in PGRI Margajaya
Kindergarten for the academic year 2020/2021, researchers carried out classroom
action research using the illustrated story method for two cycles. The learning
process in each cycle follows a standard procedure, starting with (a) initial
activities, (b) core activities and (c) final activities. However, at each
meeting the researcher gave a little variation with the aim of providing a new
experience and so that students did not feel bored during teaching and learning
activities.
Learning to tell stories through picture story books
can increase creativity in early childhood. This is evidenced by the increase
in the average value of the child's creativity ability class, from before the
action/pre-cycle was 30%, increased in the first cycle to 60%, and increased in
the second cycle to 85%. So the research results are quite satisfactory and
have met the criteria for the success of the action with an average value of
more than 75%. So that the picture story book is an effective medium to
increase creativity in early childhood group B TK PGRI Margajaya.
This is because picture story books stimulate children to think creatively,
children's attention to the learning process is getting longer, children are
able to organize themselves or train self-confidence in children, stimulate
children's imagination, increase vocabulary so as to produce original stories.
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